;; Title: Hold-to-Earn Engine for Dexterity
;; Version: 1.0.0
;; Description:
;; Implementation of the Hold-to-Earn mechanism that rewards long-term holders
;; by measuring their token balance over time and converting it to energy.
;; State
(define-data-var first-start-block uint stacks-block-height)
(define-map last-tap-block principal uint)
;; Balance Tracking
(define-private (get-balance (data { address: principal, block: uint }))
(let ((target-block (get block data)))
(if (< target-block stacks-block-height)
(let ((block-hash (unwrap-panic (get-stacks-block-info? id-header-hash target-block))))
(at-block block-hash (unwrap-panic (contract-call? 'SP2ZNGJ85ENDY6QRHQ5P2D4FXKGZWCKTB2T0Z55KS.dexterity-pool-v1 get-balance (get address data)))))
(unwrap-panic (contract-call? 'SP2ZNGJ85ENDY6QRHQ5P2D4FXKGZWCKTB2T0Z55KS.dexterity-pool-v1 get-balance (get address data))))))
;; Public Functions
(define-read-only (get-last-tap-block (address principal))
(default-to (var-get first-start-block) (map-get? last-tap-block address)))